CAR-251: The Cheap Air Racer Discussion thread.

Discussion in 'Hangar Flying' started by nerobro, Sep 10, 2014.

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  1. Oct 2, 2014 #241

    nerobro

    nerobro

    nerobro

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    the 18 isn't feet.. it's stations. I did areas of each 6" section.

    So to modify the curve... I need to, instead of multiplying the curve by each station, multiply the curve by "how different it is from the ideal".

    Say my wing has an average chord of 2.5'. At the tip, where it's 1.5' it's only .6 the expected cord. So I'd multiply the lift there by .6. (well a little more since we'd be talking a point 3" in from the tip..) And at the root, where it's 3.5', I'd multiply the lift there by 1.4. (well, a little less because we'd be talking the slice of wing that's the last 6")

    I can't wait to compare how the two number sets come out. Knowing the error will be ... uh.. entertaining.
     
  2. Oct 2, 2014 #242

    Autodidact

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    Average chord has nothing to do with it. I'm assuming that you're not wasting time and effort on purpose, so that means that you're just not getting the fundamental idea here... :cross:

    Once more. Find the area of a slice, divide that slice by the total wing area, multiply the total lift by that ratio.

    I don't see how you can not get this when you've been shown a really large attachment of a dotted line half-way between a trapezoid and an ellipse. Maybe I'm assuming wrong? OK, I'm being intolerant; it took me a while to catch on, too.
     
  3. Oct 2, 2014 #243

    nerobro

    nerobro

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    Nope, not on purpose.

    I think we're saying the same thing. Let me take another swing at this tonight.
     
  4. Oct 2, 2014 #244

    nerobro

    nerobro

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    And that's where I suggested taking the mean chord and finding the modifier for each station. What I did last night was just use the actual mean chord of each station. so the numbers varied from 1.6 to 3.6. When they really should have been more like .6 through 1.4. (That way both my straight wing, and trapezoidal wing would have the same "area")
     
  5. Oct 2, 2014 #245

    Matt G.

    Matt G.

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    To save yourself future time and aggravation, I'd recommend setting up the quarter-circle and trapezoid with an area of 1 so that later on when you have to tweak the wing dimensions, you won't have to redo all of that.
     
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  6. Oct 24, 2014 #246

    nerobro

    nerobro

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    Geeze, I havent' touched this for three weeks. I have time this weekend.
     
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  7. Oct 24, 2014 #247

    Topaz

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    It's hard keeping it going. Life has a way of interfering with priorities. :ermm:

    If we both stick with it, we'll get there!
     
  8. Nov 2, 2014 #248

    nerobro

    nerobro

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    [​IMG]

    Tri-gear, using 6" wheels. What wheels? I don't know yet. Who cares yet.

    Wings still built on a flat surface.

    Open cockpit. The ledge for the cockpit is 3.5 feet off the ground, which.. I don't know how that compares to other airplanes. I'm sure a toehold could be cut in the side of the fuselage for boarding.

    Lots of room on the sides, and uninterrupted space across the tops of the wings for sponsors, race numbers, and whatever else might come to mind.

    I think the engine could come up 6" or 12", but that will need to be re-done after an engine is converted for aero use. Sadly, if the engine moves up, it'll also make the nose look quite "normal" and I was hoping to keep the distinct profile.

    Given my little "tutorial" on tapered surfaces in another thread, perhaps I should do something about the taper of the control surfaces on this thing. But I probably won't.

    Autodidect gave me a bit of a tutorial on lift distribution. So.. next update will be full of numbers. If my brain won't do that, it'll be fuselage strength.

    I came home and did this instead of going to the hackerspace for the holloween party. :)
     
  9. Nov 2, 2014 #249

    BBerson

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    In the old days, they worried about small planes having the cockpit " blocking the air flow to the tail" or disturbing the effectiveness of the tail.
    Looking at your side view reminded me of that. Something to consider.
    Might be a big difference with open cockpit or smooth canopy like CriCri.
     
  10. Nov 2, 2014 #250

    cluttonfred

    cluttonfred

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    Kudos on keeping at the design, I need to get back to work on my own. A few thoughts...

    --I'm sure you've run the numbers with a range of pilot weights, but that cockpit does look a bit far back to me.

    --For simplicity and ease of building, why not run the top longeron in a straight horizontal line from nose to tail?

    --How about moving the engine up so that the cowling top is in line with the wing upper surface and with the firewall projecting a little above the top longeron? That would give more prop clearance and allow a single fairing straight from firewall to wing a bit like the Volksplane.

    --With the engine a bit higher you could more easily bevel the bottom of the firewall to reduce digging in during a hard and/or off-field landing.

    Cheers,

    Matthew
     
  11. Nov 2, 2014 #251

    nerobro

    nerobro

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    I wonder if model testing would prove that out.. Otherwise that fin and rudder may need to grow.

    It is! There's weight left over to allow for nose weight.

    It does! the wing bolts on top of the top longeron.

    A big portion of the cowling is defined by the 18" height of the engine. the crank is quite low, only about 6" off the motor bed.

    I think this is the best argument for raising the motor. I'll ponder it. Say, raise the motor 6", lower the plane by 3". That'll lower the frontal area too.
     
  12. Nov 2, 2014 #252

    BBerson

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    Model testing might help. But only if you load it down so much that it barely climbs to simulate the full scale.
    The model pilot might not like the handling at scale weight.
     
  13. Nov 2, 2014 #253

    nerobro

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    I'm completely ok with flying underpowered models. :) I had a lot of fun seeing just how much my planes could get off the ground. Up to, and including, planes that couldn't climb while turning.
     
  14. Nov 2, 2014 #254

    BBerson

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    I didn't really mean underpowered. It should be scale power, not overpowered or underpowered. But also scale wing loading to get the scale downwash and other affects to provide useful results.
     
  15. Nov 8, 2014 #255

    BJC

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    Anyone know what happened to this project? Aerochia LT-1


    BJC
     
  16. Nov 9, 2014 #256

    Rienk

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    That's a really good question.
    I wonder if they lost momentum when HKS closed down production for a while (that is the engine they were using).

    I'm not sure if I think the airplane is good looking or ugly... it seems a bit cartoonish.
    But though it may be a neat little airplane, it definitely is as expensive as everything else out there. $30k for a kit, plus engine, avionics, paint, etc. - is higher than the market is probably willing to pay. You can get a complete Onex for less than that (including engine).
     
  17. Nov 10, 2014 #257

    RJW

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    I like the “aluminum has its place” nonsense. It would take about two minutes to design an airplane that looks and performs like this in aluminum. Geeze, if you are going to use heavy, over-built composites how about a few compound curves?

    Oh well, I’m bored,

    Rob
     
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  18. Nov 11, 2014 #258

    bmcj

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    You'd have to ask the cartoonist. ;)
     
  19. Mar 5, 2016 #259

    Swampyankee

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    Make it a claiming race: the winner has to sell the airplane for a price set in the rules, say $45,000. They can spend all they want, but they have to sell the plane for no more than that price. This would discourage spending a lot on the plane. Well, they could spend megadollars, but since the plane has a set price, this would tend to discourage the use of unobtainium parts.
     
  20. Mar 5, 2016 #260

    Hot Wings

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    My thought as well. Might be interesting to resurrect this old thread?

    But $45K is way too much. For that we could all buy used 150s and re-license them in Experimental-racing/exhibition and still have money left over for a bunch of modifications.
     

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