I have recently started building a scaled model of a canard pusher. I have the CG, Wing Incidences & Wing areas worked out. The Plane has flown without power a couple of times now. I was wondering how to go about scaling up the design so that I could start building a full scale version of this new X-Plane. How does the scaled wing area need to change in order to not be to big and act more as a sail in the air? Is there a practical book / computer program for the non engineer to start doing the calculations for spar strength, wing area and thrust to weight ratios for my plane? I have a gibillion technical questions such as skin thickness, spar strength, air foil. I want her to fly fast and long. Kinda like the Berkut but a 4 to 6 seater. Attached are some pics of the model when I was working out the CG location. I am currently working on the fuselage and will post pics soon.
Thanks in Advance
TES111
Thanks in Advance
TES111