I used the image in the video to extract coordinates, then got it into x-foil, smoothed it out a bit, sharpened the trailing edge so X-foil could run it. Then took the results from X-foil and created the airfoil file for the X-planes flight model. For the actual blender model that you see in the sim, I took the same airfoil picture from the video and just fit splines to match the image, Made a rib, coloered it like blue styrofoam with wood capstrips and copied it a bunch!Thanks Peter
A question on the airfoil, how does Planemaker use the airfoil to calculate the aerodynamics.
Did you copy the shape from the image at 3:58 in your video and draw the 3d model using that shape or do you have to make .dat file for it.
I understand that it is based on an Eiffel airfoil modified to be a LM 7610